Sorry the blog has been a tad quiet of late. I (Mike) have been working on more particle effects and nothing new to show. Kristof has been doing a lot of UI work and tutorial flow, with a similar lack of visuals to present. But one thing that we have finalized is what the name of our team/studio will be. Allow me to introduce ourselves: We are RoboDojo!
… and now we have a spiffy logo to insert into the beginning of our game. (Our sound company, Output Audio, has one, so we had to keep up.)




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